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Frontender and his 10 thousand rabbits
Have you ever heard of the fundamental "10K problem" in IT? It's when the number of entities that need to be calculated grows to many thousands and this begins to have a serious impact on performance.
This applies to the frontend as well, but what does the rabbit have to do with it? This is taken from the game dev to show the performance of the application, thousands of eared characters run out onto the screen, and ideally, nothing slows down.
Why this talk for those who make molds and plates? If you think about it like that, then the cells of tables, cards with posts, and other elements, these are our "rabbits". When there are a lot of them, you have to change approaches — this is what Aleksandr wanted to tell in his talk.